Longtermist writer, principled interactive system designer. https://aboutmako.makopool.com
Consider browsing my Lesswrong profile for interesting frontier (fringe) stuff https://www.lesswrong.com/users/makoyass
Longtermist writer, principled interactive system designer. https://aboutmako.makopool.com
Consider browsing my Lesswrong profile for interesting frontier (fringe) stuff https://www.lesswrong.com/users/makoyass
I think the risk of a VR monopoly is probably low. A metaverse is just an office-compatible VRChat with external app screensharing, and portals. Lots of people are capable of making those. It’s also not apparent to me that Meta are dangerously better at making the hardware than anyone else (apple, HTC and varjo are all stern competitors. Even HP are in the game. Also, by the way, you personally would probably be interested in SimulaVR, they’re about to start making the first portable, self-contained VR workstation computer, and it runs NixOS. It is going to be so so much cooler and better than a laptop. I don’t think I’ll be buying it, it’s only 30 pixels per degree, the maximum perceptible, 60, is right around the corner. But I really hope they stay in business).
I don’t see any routes to lock people into only using a single service for VR socialization either. You’re concerned about exclusivity with user avatars, having to pay for virtual objects or access to locations, but all of those things make the platform shittier and less useful, if they do that they’ll get outcompeted, there’s nothing they can currently do/are doing to prevent others from competing with them in that way.
There’s just way too much competition and incentive for collaboration on standards here. It was heartening to me to read Unreal’s arguments on this. I’d guess that game engines have a big role to play here, and the engines are getting pretty girthy at this point, substituting Unreal out for something made in house is not really going to be feasible for Meta, but Unreal has no interest in aiding the formation of a hardware platform monopoly, so Meta is going to be strongly encouraged to support Unreal’s open standards work.
I think your political thinking is pretty vague. Democratization and addiction/misuse/inhumane tech also have very little to do with each other, if anything they’re aligned. The more democratized the system is, the more addictive systems pop up and compete within it, and the faster their victims find their way to them, one barrier removed.
Platform monopolies don’t have a greater incentive to promote addiction than an open market already has, and in practice, platforms are usually not the drivers of addiction within their walls. Twitter is a good counter-example, it emerged on the open web, it consisted of some ridiculously crude, barely designed mechanics that worked for reasons nobody understood, and then Twitter went on to become the dominant platform for global discourse, causing a huge amount of damage to the world. The web platform didn’t do that. The openness of the platform didn’t prevent it. Twitter wasn’t addictive because it was carefully designed to be, it just was addictive. And twitter isn’t a monopolistic platform either! It has a simple business model and no lock-in. Your data on twitter is all public. Anyone could take it and make another twitter. You can take it and leave. Sometimes people do leave, but many of them go to mastodon, which is exactly the same, and has the same discourse-political problems.
The inhumane pattern of twitter persists because addiction is driven by voluntary choices. You can’t solve that sort of problem by adding more liberalization.
You could only improve the situation by creating platforms that are more engaging, but don’t cause the same harms.
You need a constructive vision! Give people something better!
The root cause of the problems are badly designed systems, or an absence of any good designs. People don’t want to design bad systems. They just do whatever pops into their heads.
I don’t particularly like facebook, but I don’t think they want to destroy democracy or create an unlivable world. No one has those values. I think we need to take care not to get too cynical. Cynicism is a terrible vice. It doesn’t just help you to identify your enemies, it creates enmity and it keeps the rift from ever healing.
But given the opportunity to lobby Meta, I wouldn’t know what to say to them, yet. Systems determine outcomes but no one is offering a theory of VR hangout and networking systems in relation to how people get information, or have political conversations, or find work, or find love. There are lots of great challenges in designing humane online systems. It’s not obvious that any of the big steps we need to take have much to do with VR. Probably some of them do, but I don’t know what that looks like.
I am responsible for some visions in social computing (linked: A technology for larger yet more focused communities). Even though they can’t obviously be situated in VR, I’ll mention them just in case they spark any ideas with others.
Most of my hopes are with venues like Roamresearch, places where it’s as frictionless and accessible as possible to edit linked, structured information collaboratively. Instead of promoting ephemeral, viral content, it promotes longer, continuously evolving content maintained by passionate, curious research and curation communities.
I think these things could easily evolve into general purpose social network infrastructures too.
There’s a parallel question there, should we promoting, or, hell, funding, Athensresearch, the open source alternative to Roam? It’s possible that we should! Roam currently doesn’t seem to have plans to support forum and chat primitives, while with Athens it seems like those things can already be added, by anyone, it could end up catering to a much broader, more globally impactful usecase. However, there are some big technical challenges that need to be solved for supporting globally connected versions of these systems, and I don’t really see either project engaging with them yet.
Crazyism about a topic is the view that something crazy must be among the core truths about that topic. Crazyism can be justified when we have good reason to believe that one among several crazy views must be true but where the balance of evidence supports none of the candidates strongly over the others
I’m glad this exists.
Feedback:
Why no links to the post in the episode notes? If I find a post interesting, I’m basically always going to want to be able to click through and read comments or vote on it so I need that.
I think there shouldn’t be a preamble before reading the title. It kinda destroys the usecase of listening to article titles and skipping to decide whether you want to hear it, it makes that take two or three times as long as it needs to as a result of forcing the listener to sit through the same intro again.
I’d suggest… just reading the title right away, mentioning the origin, then saying in a different voice, “This audio reading was produced by the Nonlinear Library.” If this has to be here, it’s important for it to be as short as possible. It’d probably be better if it were at the end instead of the beginning. In the vast majority of listens it really doesn’t need to be there at all, given that all of your listeners will either know the origin before they start reading listening, or will listen to enough that they’ll have learned already.
I should mention that Good Exchange/impact certs people have discussed this quite a bit. I raised concerns about this issue early on here. Shortly later, I posted the question would (myopic) general public good producers significantly accelerate the development of AGI? to Lesswrong.
My current thoughts are similar to harsimony’s, it’s probably possible to get the potential negative externalities of a job to factor into the price of the impact cert by having certs take on negative value/turn into liabilities/debts if the negative outcomes end up eventuating.
We don’t know exactly how to implement that well yet, though.
I think funding good criticism is a really good idea.
As a meetup organizer, I’m becoming very aware that preserving a culture of criticism is in tension with building a strong social fabric, or making friends. Maintaining the culture is really hard. It would help a bit, to have this very clear signal that we materially value good criticism, and that we protect our critics, even though we’re normally so moderate and agreeable when we meet in person, do not be fooled, we know the value of disagreement too.
Another thing is, I think this prize would convince a lot of bad critics to work a little harder, and many of them would consequently turn right into good critics, and, I don’t think it harms our culture of criticism to admit that bad critics cause more harm than good. Bad critics misrepresent things, they make everyone who reads them less informed and more confused, they take up time to respond to. It creates noise and rifts that heal slower than they’re torn. I genuinely wouldn’t wish disingenuous critics on anyone, I wouldn’t even wish them on disingenuous critics (alas, by social adjacency).
And, I think this would cure a lot of them. This proposition that you might be able to deliver a criticism so objectively good that the targets of your ire are committed to paying you for it, officially recognizing that you were right and they were wrong, actioning your advice, and changing. Imagine the level of satisfaction you’d get out of that. The world would be made right.
A lot of people would be moved by that offer.
I don’t know if you’d really need to do anything special to keep the criticism good. On some level, people know whether their criticism is going to be useful to the people they’re talking to, they act like it’s deeply ambiguous and it should not be for us (or anyone) to decide whether they’re criticizing in good faith or not, it really isn’t ambiguous. Bad criticism is trivial to identify: You can tell it’s bad because it does not move you and visibly wasn’t intended to. It will seem to be driven by ignorance or intentional misrepresentation. It’s oriented around lowering the target, rather than reforming them. Good criticism shows time and care and you if you’ve ever heard the litany of gendlin then you’ll have no difficulty taking it with relief. Good criticism liberates you from a mistake that you want to stop making. Bad criticism doesn’t.
Even if there were some rigid, “fair” set of rules forcing you to smile and say thank you and pay for bad criticism, this would not make us any healthier, because bad criticism isn’t actionable, it wasn’t intended to be. It has no use.
Seeing that only genuinely good criticism can win these prizes, many would be convinced to put down the whip and pick up the scalpel, be more careful in checking their assumptions, citing sources, arguing for the sake of the target rather than some disinterested audience.
We actually do have a good probability for a large asteroid striking the earth within the next 100 years, btw. It was the product of a major investigation, I believe it was 1⁄150,000,000.
Probabilities don’t have to be a product of a legible, objective or formal process. It can be useful to state our subjective beliefs as probabilities to use them as inputs to a process like that, but also generally it’s just good mental habit to try to maintain a sense of your level of confidence about uncertain events.
I’m curious as to what kind of potentially existentially relevant proposal the NDF would have submitted? What did they think they had to offer?
(registering a tentative guess: sha256sum ..52ca22c6cd32)
The media is an extremely different discursive environment than the EA forum and should have different guidelines.
I don’t want to assume that the public sphere cannot become earnestly truthseeking, but right now it isn’t at all and bad things happen if you treat it like it is.