Technically speaking this could be considered as part of “scale” (i.e. lock-in situations effect all future beings).
For sake of clear communication, and avoiding the potentially asinine conversations long-termism can generate, including urgency seems like a smart idea.
1 utility starting in 2 years or button b which will create 2 utility starting in 2 years.
Did you make a mistake when describing this example, because this relates perfectly to scale? One problem is twice the size of the other (in terms of “utility points”).
Technically speaking this could be considered as part of “scale” (i.e. lock-in situations effect all future beings).
For sake of clear communication, and avoiding the potentially asinine conversations long-termism can generate, including urgency seems like a smart idea.
Let’s say I can press button a, which will create 1 utility or button b which will create 2 utility.
Button a is only press-able for the next year while button b is press-able for the next two years.
In this example I believe the scale has nothing to do with the urgency.
Did you make a mistake when describing this example, because this relates perfectly to scale? One problem is twice the size of the other (in terms of “utility points”).
FYI I edited the comment slightly, but it doesn’t change anything. Can you explain how the urgency of the button presses relates to the scale?
Can you clarify the example:
Do I choose between the buttons or can I press both?
Are you imagining some possibility of the world ending at some point in this scenario?
You can only press one button per year due to time/resource/ etc constraints. Moreover you can only press each button once.
No I wasn’t