I think EA orgs are probably most sensitive to this issue of any in the world, but there still is probably some amount of ‘wanting your own org to be the ones having the impact and the power’; hard to completely eliminate this part of human nature.
I think EA orgs are probably most sensitive to this issue of any in the world, but there still is probably some amount of ‘wanting your own org to be the ones having the impact and the power’; hard to completely eliminate this part of human nature.