It’s not obvious to me that severe sacrifice and tradeoffs are necessary. I think their seeming necessary might be the byproduct of our lack of cultural infrastructure for minimizing tradeoffs. That’s why I wrote this analogy:
To say that [my other ends] were lesser seemed to say, “It is more vital and urgent to eat well than to drink or sleep well.” No – I will eat, sleep, and drink well to feel alive; so too will I love and dance as well as help.
Once, the material requirements of life were in competition: If we spent time building shelter it might jeopardize daylight that could have been spent hunting. We built communities to take the material requirements of life out of competition. For many of us, the task remains to do the same for our spirits.
I believe it’s possible to find and build synergies that reduce tradeoffs. For instance, as a lone ancient human in the wilderness, time building shelter might jeopardize daylight that could have been spent foraging for food. However, if you joined a well-functioning tribe, you’re no longer forced to choose between [shelter-building] and [foraging]. If you forage, the food you find will power the muscles of your tribesmate to build shelter. Similarly, your tribesmate’s shelter will give you the good night’s rest you need to go out and forage. Unless there’s a pressing emergency, it would be a mistake for the tribe to allocate everyone only toforaging or only to shelf-building.
I think we’re in a similar place with our EA ends. They seem like they demand the sacrifice of our other ends. But I think that’s just because we haven’t set up the right cultural infrastructure to create synergies and minimize tradeoffs. In the essay, I suggest one example piece of infrastructure that might help with this: a fractal altruist community. But I’m excited to see what other people come up with. Maybe you’ll be one of them.
Moreover:
It’s not obvious to me that severe sacrifice and tradeoffs are necessary. I think their seeming necessary might be the byproduct of our lack of cultural infrastructure for minimizing tradeoffs. That’s why I wrote this analogy:
I believe it’s possible to find and build synergies that reduce tradeoffs. For instance, as a lone ancient human in the wilderness, time building shelter might jeopardize daylight that could have been spent foraging for food. However, if you joined a well-functioning tribe, you’re no longer forced to choose between [shelter-building] and [foraging]. If you forage, the food you find will power the muscles of your tribesmate to build shelter. Similarly, your tribesmate’s shelter will give you the good night’s rest you need to go out and forage. Unless there’s a pressing emergency, it would be a mistake for the tribe to allocate everyone only to foraging or only to shelf-building.
I think we’re in a similar place with our EA ends. They seem like they demand the sacrifice of our other ends. But I think that’s just because we haven’t set up the right cultural infrastructure to create synergies and minimize tradeoffs. In the essay, I suggest one example piece of infrastructure that might help with this: a fractal altruist community. But I’m excited to see what other people come up with. Maybe you’ll be one of them.