In the US teaching jobs are incredibly stable, and stable things pay less. Unless the UK is very different, I expect that EA jobs would need to pay more just to have people end up with the same financial situation over time, because instability is expensive
I agree that there should be a premium for instability.
I’m not sure where CEA falls in this spectrum. In a sister comment Cait says that for CEA their number two candidate is often half as impactful as their top choice
I agree this is a crux. To the extent you’re paying more for better candidates, I am pretty happy.
Cait didn’t mention this but I believe I read elsewhere that CEA didn’t want too big a gap between programmers and non-programmers, and solved this by ~overpaying non-programmers.
Related to this, I have an intuition that salaries get inflated by EA’s being too nice.
Also related to this point, a concern I have with paying little, or paying competitive salaries in workplaces which have an ideologically driven supply/demand mismatch (i.e. the game industry, or NGOs) often leads to toxic workplaces. If paying a premium avoids these, it could definitely be worth it. Although I am sceptical how much it helps, over other things (like generally creating a nice place to work, making people feel safe, hiring the right people ect.).
I agree that there should be a premium for instability.
I agree this is a crux. To the extent you’re paying more for better candidates, I am pretty happy.
Related to this, I have an intuition that salaries get inflated by EA’s being too nice.
Also related to this point, a concern I have with paying little, or paying competitive salaries in workplaces which have an ideologically driven supply/demand mismatch (i.e. the game industry, or NGOs) often leads to toxic workplaces. If paying a premium avoids these, it could definitely be worth it. Although I am sceptical how much it helps, over other things (like generally creating a nice place to work, making people feel safe, hiring the right people ect.).