I thought this was great! Seems like a very accessible way to spread this info. Two minor notes—when you perch you get a little stuck where you can’t move or unperch, I only got free by clicking socialize. And in the caged scenario, I shared the space with 2 other chickens, not 5-10 like the info says. Making the surroundings of the cage depicting other chickens would be more intense too, rather than the existing pattern.
If you were you or others were going to extend it, I’d imagine gamifying it might be interesting. Eg you gain points by performing the natural behaviors, and points allow you to unlock the more elaborate natural behaviors. And then having some mechanic where you have to choose the deleterious behaviors (attacking other chickens, pulling own feathers). Maybe some stress bar that increases as a function of the space you have. Performing natural behaviors brings the stress down, and this is manageable in the kinder scenarios. But in cages, the stress is increasing rapidly and the natural behaviors aren’t available, so you’re forced to do the deleterious ones.) The main benefit of doing this gamification would be to increase the chance people get interested, or that some streamer gives it a go.
I thought this was great! Seems like a very accessible way to spread this info.
Two minor notes—when you perch you get a little stuck where you can’t move or unperch, I only got free by clicking socialize. And in the caged scenario, I shared the space with 2 other chickens, not 5-10 like the info says. Making the surroundings of the cage depicting other chickens would be more intense too, rather than the existing pattern.
If you were you or others were going to extend it, I’d imagine gamifying it might be interesting. Eg you gain points by performing the natural behaviors, and points allow you to unlock the more elaborate natural behaviors. And then having some mechanic where you have to choose the deleterious behaviors (attacking other chickens, pulling own feathers). Maybe some stress bar that increases as a function of the space you have. Performing natural behaviors brings the stress down, and this is manageable in the kinder scenarios. But in cages, the stress is increasing rapidly and the natural behaviors aren’t available, so you’re forced to do the deleterious ones.)
The main benefit of doing this gamification would be to increase the chance people get interested, or that some streamer gives it a go.
Nice work!