This is great, thanks to everyone involved in making it happen!
I argued that supporting EA groups is a major leverage channel for Giving Game sponsors in my recently published fundraising appeal, and I think these survey results bear that out in two big ways.
1) In response to the question “How likely is it that your group would use any of the following outreach resources?”, more groups (42) said they were “very likely” to use “funding for Giving Games” than any of the other nine options.
2) Who guessed this survey would show more EA chapters reported running events connected with “TLYCS or Giving Games” (50, with GG accounting for ~48-50) than GWWC (44), Animal rights/welfare (45), 80k (33), or rationality and critical thinking (32)? Not me! I know better than anyone that a lot of groups run GG, but I was still pretty shocked by these survey results. The only type of event more people ran was global poverty (65)… and of course most GG involve global poverty so groups may be counting the same events in both categories.
For those who don’t know, the Giving Game Project has <1 full time employee (~ half my time). And since we do plenty of stuff that doesn’t even involve EA chapters, EAs seem to be putting very few resources into a model that represents a disproportionate amount of what EA groups actually do and want to do more of. So if anyone’s looking for a good way to support EA groups, supporting Giving Games is a highly leveraged opportunity to do so (while also supporting great charities and teaching people about better giving). Did I mention that we just started a fundraising campaign?
This is great, thanks to everyone involved in making it happen!
I argued that supporting EA groups is a major leverage channel for Giving Game sponsors in my recently published fundraising appeal, and I think these survey results bear that out in two big ways.
1) In response to the question “How likely is it that your group would use any of the following outreach resources?”, more groups (42) said they were “very likely” to use “funding for Giving Games” than any of the other nine options.
2) Who guessed this survey would show more EA chapters reported running events connected with “TLYCS or Giving Games” (50, with GG accounting for ~48-50) than GWWC (44), Animal rights/welfare (45), 80k (33), or rationality and critical thinking (32)? Not me! I know better than anyone that a lot of groups run GG, but I was still pretty shocked by these survey results. The only type of event more people ran was global poverty (65)… and of course most GG involve global poverty so groups may be counting the same events in both categories.
For those who don’t know, the Giving Game Project has <1 full time employee (~ half my time). And since we do plenty of stuff that doesn’t even involve EA chapters, EAs seem to be putting very few resources into a model that represents a disproportionate amount of what EA groups actually do and want to do more of. So if anyone’s looking for a good way to support EA groups, supporting Giving Games is a highly leveraged opportunity to do so (while also supporting great charities and teaching people about better giving). Did I mention that we just started a fundraising campaign?