Celebrate all the good actions[that people are taking (not diminish people when they don’t go from 0 to 100 in under 10 seconds flat).
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I’m uncomfortable doing too much celebrating of actions that are much lower impact than other actions
I think the following things can both be true:
The best actions are much higher impact than others and should be heavily encouraged.
Most people will come in on easier but lower impact actions and if there isn’t an obvious and stepped progression to get to higher impact actions and support to facilitate this then many will fall out unnecessarily. Or may be put off entirely if ‘entry level’ actions either aren’t available or receive a very low reward or status.
I didn’t read the OP as saying that we should settle with lower impact actions if there’s the potential for higher impact ones. I read it as saying that we should make it easier for people to find their level—either helping them to reach higher impact over time if for whatever reason they’re unable or unwilling to get there straight away, or making space for lower impact actions if for whatever reason that’s what’s available.
Some of this will involve shouting out and rewarding less impactful actions beyond their absolute value not for its own sake but because this may be the best way of helping this progression. I’ve definitely noticed the ‘0-100’ thing and if I was younger and less experienced it might have bothered me more.
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I think the following things can both be true:
The best actions are much higher impact than others and should be heavily encouraged.
Most people will come in on easier but lower impact actions and if there isn’t an obvious and stepped progression to get to higher impact actions and support to facilitate this then many will fall out unnecessarily. Or may be put off entirely if ‘entry level’ actions either aren’t available or receive a very low reward or status.
I didn’t read the OP as saying that we should settle with lower impact actions if there’s the potential for higher impact ones. I read it as saying that we should make it easier for people to find their level—either helping them to reach higher impact over time if for whatever reason they’re unable or unwilling to get there straight away, or making space for lower impact actions if for whatever reason that’s what’s available.
Some of this will involve shouting out and rewarding less impactful actions beyond their absolute value not for its own sake but because this may be the best way of helping this progression. I’ve definitely noticed the ‘0-100’ thing and if I was younger and less experienced it might have bothered me more.
Thanks Rob. I think you just made my point better than me! 😀