If the EA community was 100% focused on the very long term, for example, then it’s likely that solvable problems in the near-term affecting millions or billions of people would get less attention and resources, even if they were easy to solve.
This is directly captured by the ITC framework: as longtermist interventions are funded and hit diminishing returns, then neartermist ones will have the highest marginal utility per dollar. (Usually, MU/$ is a diminishing function of spending, so the top-ranked intervention will change as funding changes.)
This is directly captured by the ITC framework: as longtermist interventions are funded and hit diminishing returns, then neartermist ones will have the highest marginal utility per dollar. (Usually, MU/$ is a diminishing function of spending, so the top-ranked intervention will change as funding changes.)