Thank you so much for the podcast Ben (and Arden!), it made me excited to see more podcasts and post of the format ‘explain basic frameworks and/or assumptions behind your thinking’. I particularly appreciated that you mentioned that regression to the mean has a different meaning in a technical statistical context than the more colloquial EA one you used.
One thing that I have been thinking about since reading the podcast is that you are explicitly defining increasing the amount of doing good by spending more of your resources as not part of the core idea of the EA if I understood correctly, and only trying to increase the amount of doing good per unit of resources. It was not entirely clear to me how large a role you think increasing the amount of resources people spend on doing good should play in the community.
I think I have mostly thought of increasing or meeting an unusually high threshold of resources spend on doing good as an important part of EA culture, but I am not sure whether others view it the same. I’m also not sure whether considering it as such is conducive to maximizing overall impact.
Anyway, this is not an objection, my thoughts are a bit confused and I’m not sure whether I’m actually properly interacting with something you said. I just wanted to express a weak level of surprise and that this part of your definition felt notable to me.
Thank you so much for the podcast Ben (and Arden!), it made me excited to see more podcasts and post of the format ‘explain basic frameworks and/or assumptions behind your thinking’. I particularly appreciated that you mentioned that regression to the mean has a different meaning in a technical statistical context than the more colloquial EA one you used.
One thing that I have been thinking about since reading the podcast is that you are explicitly defining increasing the amount of doing good by spending more of your resources as not part of the core idea of the EA if I understood correctly, and only trying to increase the amount of doing good per unit of resources. It was not entirely clear to me how large a role you think increasing the amount of resources people spend on doing good should play in the community.
I think I have mostly thought of increasing or meeting an unusually high threshold of resources spend on doing good as an important part of EA culture, but I am not sure whether others view it the same. I’m also not sure whether considering it as such is conducive to maximizing overall impact.
Anyway, this is not an objection, my thoughts are a bit confused and I’m not sure whether I’m actually properly interacting with something you said. I just wanted to express a weak level of surprise and that this part of your definition felt notable to me.