Hey, thanks for the comment! And sorry about the late reply.
I agree that there is potential to shift the aims of status games towards, as you put it, “conspicuous, effective giving.” I think this would have great consequences overall, though there could be optics risks. (e.g. may not look good in the eyes of leftists, which could matter in some cases? EA might’ve already bitten that bullet though.)
You make a great point about the second order effects of steering these dynamics for good. I hadn’t thought of it, but if you can change demand, you’re totally right that incentives around supply change too.
Perhaps advertising would be an effective (though surface level) top-down steering approach. I’ll let you know if I come across any others!
Hey, thanks for the comment! And sorry about the late reply.
I agree that there is potential to shift the aims of status games towards, as you put it, “conspicuous, effective giving.” I think this would have great consequences overall, though there could be optics risks. (e.g. may not look good in the eyes of leftists, which could matter in some cases? EA might’ve already bitten that bullet though.)
You make a great point about the second order effects of steering these dynamics for good. I hadn’t thought of it, but if you can change demand, you’re totally right that incentives around supply change too.
Perhaps advertising would be an effective (though surface level) top-down steering approach. I’ll let you know if I come across any others!