Very cool! Feel free to share your paper if you’re able, I’d be curious to see.
I don’t know how to interpret the image, but the this makes sense:
With a [small] attack surface (grid) for each actor, the budget multiplication should have no effect on loss rates, because all vulnerabilities are found and it’s just a matter of who found them first, which is not affected by budget multiplication. However, with a [large attack surface], the multiplication of budgets strictly benefits the attacker, because the defenders will ~never check the same squares that the attacker checks.
I probably should have been more clear, my true “final” paper actually didn’t focus on this aspect of the model: the offense-defense balance was the original motivation/purpose of my cyber model, but I eventually became far more interested in using the model to test how large language models could improve agent-based modeling by controlling actors in the simulation. I have a final model writeup which explains some of the modeling choices in more detail and talks about the original offense/defense purpose in more detail.
(I could also provide the model code which is written in Python and, last I checked, runs fine, but I don’t expect people would find it to be that valuable unless they really want to dig into this further, especially given that it might have bugs.)
Very cool! Feel free to share your paper if you’re able, I’d be curious to see.
I don’t know how to interpret the image, but the this makes sense:
I probably should have been more clear, my true “final” paper actually didn’t focus on this aspect of the model: the offense-defense balance was the original motivation/purpose of my cyber model, but I eventually became far more interested in using the model to test how large language models could improve agent-based modeling by controlling actors in the simulation. I have a final model writeup which explains some of the modeling choices in more detail and talks about the original offense/defense purpose in more detail.
(I could also provide the model code which is written in Python and, last I checked, runs fine, but I don’t expect people would find it to be that valuable unless they really want to dig into this further, especially given that it might have bugs.)