I am perfectly willing to have a long, point-by-point disagreement with you! I’m going to divide it into three threads, though; one for the actual argument about veganism, one for a side note about your second-to-last paragraph, and one for the meta-argument about pointy persuasion vs nice persuasion. This post is for the last; that is, for the statement:
”There is a place for delicate and tender art, and other art should be more pointed and direct.”
I’m going to disagree. I think that, in terms of ‘ideological art’, there is a place for art that persuades by attempting to convince someone that you are on their side, and a place for art that persuades by attempting to convince someone that they really should be on your side, and a place for art that rallies and inspires people who are already on your side, and a place for art that genuinely instructs on a basis that has nothing at all to do with persuasion.
But I don’t think there’s a place for ‘pointed and direct’ art in terms of persuading people. I think that most persuasion is marginal, and comes by a long series of individual debates at the end of each of which the person you’re talking to feels “Yeah, that was a good point, you’re a decent person.” I think “Guided by the Beauty of our Weapons” (https://slatestarcodex.com/2017/03/24/guided-by-the-beauty-of-our-weapons/) is instructive here, but especially the quote, “First they ignore you, then they laugh at you, then they fight you, then they fight you half-heartedly, then they’re neutral, then they then they grudgingly say you might have a point even though you’re annoying, then they say on balance you’re mostly right although you ignore some of the most important facets of the issue, then you win.” But central to this is the step from fighting you to fighting you half-heartedly, and there is no way to get someone to take that step by offending them.
In my worldview, people largely change their minds via positive affect (“I like these people and these ideas, I want to associate with them”) and negative affect (“those people are jerks, whatever they’re for, I’m against”), and most argument consists of first subconsciously deciding what you want to believe, then steadily trying out arguments until you find one that you can buy, and—it’s not that you can’t be truth-seeking, I try to be truth-seeking, but I try with great difficulty, aware of what I desire to be true and aware that what I desire to be true does not systematically correlate with what is true. Biases are hard, and one of the biases is “I am biased to dislike people who are mean to me, them and everything they care about.” And I think that when you get someone’s back up, they are then harder to persuade to the cause that offended them, for quite a while until the effect fades.
I play role-playing games. I often think in terms of—dice rolls, probabilities. And one common mechanic in D&D and similar games is that each time you make a roll to succeed against a particular condition—some spell or poison or magical effect—you get +1 to the next roll to keep resisting it. Because you’ve fought it before and you can throw it off. Scott Alexander likes the cowpox metaphor; unpersuasive arguments for cause A inoculate you against potentially persuasive arguments for cause A, because you’ve already dismissed argument A. In that context, the EA community picking arguments for the sake of persuading people needs to be choosing not only for what will persuade some of their potential audience, but for what won’t offend any of their potential audience, because every EA story read as ‘an attack by EA on us’ will make every person who has that reaction harder to persuade of EA in the future.
I am perfectly willing to have a long, point-by-point disagreement with you! I’m going to divide it into three threads, though; one for the actual argument about veganism, one for a side note about your second-to-last paragraph, and one for the meta-argument about pointy persuasion vs nice persuasion. This post is for the last; that is, for the statement:
”There is a place for delicate and tender art, and other art should be more pointed and direct.”
I’m going to disagree. I think that, in terms of ‘ideological art’, there is a place for art that persuades by attempting to convince someone that you are on their side, and a place for art that persuades by attempting to convince someone that they really should be on your side, and a place for art that rallies and inspires people who are already on your side, and a place for art that genuinely instructs on a basis that has nothing at all to do with persuasion.
But I don’t think there’s a place for ‘pointed and direct’ art in terms of persuading people. I think that most persuasion is marginal, and comes by a long series of individual debates at the end of each of which the person you’re talking to feels “Yeah, that was a good point, you’re a decent person.” I think “Guided by the Beauty of our Weapons” (https://slatestarcodex.com/2017/03/24/guided-by-the-beauty-of-our-weapons/) is instructive here, but especially the quote, “First they ignore you, then they laugh at you, then they fight you, then they fight you half-heartedly, then they’re neutral, then they then they grudgingly say you might have a point even though you’re annoying, then they say on balance you’re mostly right although you ignore some of the most important facets of the issue, then you win.” But central to this is the step from fighting you to fighting you half-heartedly, and there is no way to get someone to take that step by offending them.
In my worldview, people largely change their minds via positive affect (“I like these people and these ideas, I want to associate with them”) and negative affect (“those people are jerks, whatever they’re for, I’m against”), and most argument consists of first subconsciously deciding what you want to believe, then steadily trying out arguments until you find one that you can buy, and—it’s not that you can’t be truth-seeking, I try to be truth-seeking, but I try with great difficulty, aware of what I desire to be true and aware that what I desire to be true does not systematically correlate with what is true. Biases are hard, and one of the biases is “I am biased to dislike people who are mean to me, them and everything they care about.” And I think that when you get someone’s back up, they are then harder to persuade to the cause that offended them, for quite a while until the effect fades.
I play role-playing games. I often think in terms of—dice rolls, probabilities. And one common mechanic in D&D and similar games is that each time you make a roll to succeed against a particular condition—some spell or poison or magical effect—you get +1 to the next roll to keep resisting it. Because you’ve fought it before and you can throw it off. Scott Alexander likes the cowpox metaphor; unpersuasive arguments for cause A inoculate you against potentially persuasive arguments for cause A, because you’ve already dismissed argument A. In that context, the EA community picking arguments for the sake of persuading people needs to be choosing not only for what will persuade some of their potential audience, but for what won’t offend any of their potential audience, because every EA story read as ‘an attack by EA on us’ will make every person who has that reaction harder to persuade of EA in the future.