Any tips for writing about EA ideas in general? Curious about common mistakes you see people make, like commonly used framings or word choices that don’t resonate with a broader audience.
Hmm. I think it’s always important for writers to think about the ways that human brains like to ingest information: via stories, e.g. stories about unusual people whose place in the world is at stake. Stephen Pinker and Will Storr are both quite illuminating on this kind of thing. EA writing, in its natural form, has lots going for it, but it can be quite prolix and abstract for lay audiences — and indeed for EAs!
A classic bit of writerly advice is to tell stories — and I use that term in the most capacious way possible — the way you would in the pub, i.e. you reduce it to the bits people find the most interesting, knowing that you’ve got to be brief, and that you speak in a conversational way. This approach is particularly valuable when the topic is unfamiliar, complex or abstract, as many EA ideas can be at first blush.
Any tips for writing about EA ideas in general? Curious about common mistakes you see people make, like commonly used framings or word choices that don’t resonate with a broader audience.
Hmm. I think it’s always important for writers to think about the ways that human brains like to ingest information: via stories, e.g. stories about unusual people whose place in the world is at stake. Stephen Pinker and Will Storr are both quite illuminating on this kind of thing. EA writing, in its natural form, has lots going for it, but it can be quite prolix and abstract for lay audiences — and indeed for EAs!
A classic bit of writerly advice is to tell stories — and I use that term in the most capacious way possible — the way you would in the pub, i.e. you reduce it to the bits people find the most interesting, knowing that you’ve got to be brief, and that you speak in a conversational way. This approach is particularly valuable when the topic is unfamiliar, complex or abstract, as many EA ideas can be at first blush.