In the spirit of governance experiments, I made a liquid reputation system.
The idea is simple: you have a position in a binary tree of voters, and can give reputation upwards to any number of people (within a certain proximity, so the Alex Jones scenario can not happen), or get reputation from below (within a certain proximity). Unlike in liquid democracy, giving does not decrease your own reputation, so this is not a voting solution, but a reputation system (the reputation could be fed into smaller voting systems, as needed). It also means that it is not a zero sum game. If your reputation is larger than your parents, you can switch places (so the system is not frozen, and it is hierarchic, but in a competitive way).
The frontend and backend are still a bit rudimentary (and processes txs quite slowly), but check it out: https://anthilldao.dev/ The smart contract code is open source, there is a link to it on the website.
What do you think about this direction/general idea? I think it has some nice properties: - local to global, people allocate reputation locally but affecting the global hierarchy. - representative. People cannot be expected to constantly vote on everything. - governance oriented. In standard liquid democracy, votes are assigned to make decisions, so the system is legislation oriented. In practice, people/groups have to be assigned roles where they can perform certain functions. This system can help with role allocation and can assign voting power to individuals in smaller groups if voting is required inside the group.
In the spirit of governance experiments, I made a liquid reputation system.
The idea is simple: you have a position in a binary tree of voters, and can give reputation upwards to any number of people (within a certain proximity, so the Alex Jones scenario can not happen), or get reputation from below (within a certain proximity). Unlike in liquid democracy, giving does not decrease your own reputation, so this is not a voting solution, but a reputation system (the reputation could be fed into smaller voting systems, as needed). It also means that it is not a zero sum game. If your reputation is larger than your parents, you can switch places (so the system is not frozen, and it is hierarchic, but in a competitive way).
The frontend and backend are still a bit rudimentary (and processes txs quite slowly), but check it out: https://anthilldao.dev/ The smart contract code is open source, there is a link to it on the website.
What do you think about this direction/general idea? I think it has some nice properties:
- local to global, people allocate reputation locally but affecting the global hierarchy.
- representative. People cannot be expected to constantly vote on everything.
- governance oriented. In standard liquid democracy, votes are assigned to make decisions, so the system is legislation oriented. In practice, people/groups have to be assigned roles where they can perform certain functions. This system can help with role allocation and can assign voting power to individuals in smaller groups if voting is required inside the group.