The name should comprise the idea that the solution is not intended to perpetuate into the very long term, and may serve either only the very short term (e. g. a specific time in a life of one generation or the entire life of an individual) or the individuals which occur in the foreseeable future (‘medium term’). This reasoning also implies that we would need 3 terms.
Solidarity
Lasting
Locked
Solidarity solutions do not address causes but improve the situations of those negatively affected by occurrences or systems. Examples include feeding refugees or regularly providing deworming pills to affected persons. Lasting solutions address causes and improve systems in a way that is still alterable. Examples include conflict resolution (peace agreement) or prevention of human interaction with environment which can cause worm infections (e. g. roads, parks, mechanized farm work, river water quality testing and risky area swimming ban). Locked solutions are practically[1] unalterable. For example, AI system that automatically allocates a place and nutrition for any actor or the eradication of worms. These can combine solidarity aspects (e. g. AI that settles refugees) and lasting changes (no worm infections in the foreseeable future).
Still, these names are written with the intent to denote intent of the solution rather than the impact. For example, a solidarity solution of providing deworming pills can enable income increases and generations to pay for deworming drugs by productivity increase and thus becomes lasting. It may be challenging to think of a solidarity solution that is in fact a locked one. For instance, if someone eradicates worms, then that is addressing the cause so is not a solidarity solution—the solution should be classified objectively. A program intended to last but not to be locked in can become practically unalterable, for example a peace agreement which is later digitized by AI governance. So, intent can be ‘one step below’ the impact but not two steps below. By definition, solutions that can be classified as one of the three levels cannot be classified as those of any level below or above.
From this writing, it is apparent that all solutions: solidarity, lasting, and locked are possible. I would further argue that it may be challenging to implement malevolent lasting and locked solutions in the present world because problems compel solving. Benevolent solutions may be easier to make lasting and locked because no one would intend to alter them. Of course, this allows for desired dystopias, which one should especially check for, as well as for lasting and locked solutions suboptimal for those who are not considered (no need to participate), so one should always keep checking for more entities to consider as well as implement this into any lasting and locked solutions.
Locked solutions could be altered but that would be unrealistic (who would want no place to stay when the alternative is possible or worms that cause schistosomiasis).
The name should comprise the idea that the solution is not intended to perpetuate into the very long term, and may serve either only the very short term (e. g. a specific time in a life of one generation or the entire life of an individual) or the individuals which occur in the foreseeable future (‘medium term’). This reasoning also implies that we would need 3 terms.
Solidarity
Lasting
Locked
Solidarity solutions do not address causes but improve the situations of those negatively affected by occurrences or systems. Examples include feeding refugees or regularly providing deworming pills to affected persons. Lasting solutions address causes and improve systems in a way that is still alterable. Examples include conflict resolution (peace agreement) or prevention of human interaction with environment which can cause worm infections (e. g. roads, parks, mechanized farm work, river water quality testing and risky area swimming ban). Locked solutions are practically[1] unalterable. For example, AI system that automatically allocates a place and nutrition for any actor or the eradication of worms. These can combine solidarity aspects (e. g. AI that settles refugees) and lasting changes (no worm infections in the foreseeable future).
Still, these names are written with the intent to denote intent of the solution rather than the impact. For example, a solidarity solution of providing deworming pills can enable income increases and generations to pay for deworming drugs by productivity increase and thus becomes lasting. It may be challenging to think of a solidarity solution that is in fact a locked one. For instance, if someone eradicates worms, then that is addressing the cause so is not a solidarity solution—the solution should be classified objectively. A program intended to last but not to be locked in can become practically unalterable, for example a peace agreement which is later digitized by AI governance. So, intent can be ‘one step below’ the impact but not two steps below. By definition, solutions that can be classified as one of the three levels cannot be classified as those of any level below or above.
From this writing, it is apparent that all solutions: solidarity, lasting, and locked are possible. I would further argue that it may be challenging to implement malevolent lasting and locked solutions in the present world because problems compel solving. Benevolent solutions may be easier to make lasting and locked because no one would intend to alter them. Of course, this allows for desired dystopias, which one should especially check for, as well as for lasting and locked solutions suboptimal for those who are not considered (no need to participate), so one should always keep checking for more entities to consider as well as implement this into any lasting and locked solutions.
Locked solutions could be altered but that would be unrealistic (who would want no place to stay when the alternative is possible or worms that cause schistosomiasis).