Created: early 2019 (or maybe before) | Originally shared on EA Work
Proposal: I think this could help understanding decision theories (especially functional decision theory). There could be some scenarios where the user has to choose an action or a decision procedure and see how this affects other parts of the scenario that are logically connected to the agent the user controls. For example: playing the prisoner dilemma with a copy of oneself, Newcomb’s problem, etc. Could be done in a similar way to Nicky Case’s games.
Decision Theory Interactive Guide
Created: early 2019 (or maybe before) | Originally shared on EA Work
Proposal: I think this could help understanding decision theories (especially functional decision theory). There could be some scenarios where the user has to choose an action or a decision procedure and see how this affects other parts of the scenario that are logically connected to the agent the user controls. For example: playing the prisoner dilemma with a copy of oneself, Newcomb’s problem, etc. Could be done in a similar way to Nicky Case’s games.