As a meta-comment, it’s really important that a huge proportion of the disagreement in the comments here is about what “engage deeply” means.
If that means it is a crux that must be decided upon, the claim is clearly true that we must engage with them—because they are certainly cruxes. It if means people must individually spend time on doing so, it is clearly false, because people can rationally choose not to engage and use some heuristic, or defer to experts which is rational[1].
In worlds where computation and consideration are not free. Using certain technical assumptions for what rational means in game theory, we could claim it’s irrational because rationality typically assumes zero cost of computation. But this is mostly a stupid nitpick.
As a meta-comment, it’s really important that a huge proportion of the disagreement in the comments here is about what “engage deeply” means.
If that means it is a crux that must be decided upon, the claim is clearly true that we must engage with them—because they are certainly cruxes.
It if means people must individually spend time on doing so, it is clearly false, because people can rationally choose not to engage and use some heuristic, or defer to experts which is rational[1].
In worlds where computation and consideration are not free. Using certain technical assumptions for what rational means in game theory, we could claim it’s irrational because rationality typically assumes zero cost of computation. But this is mostly a stupid nitpick.