Great points! I think “top-1,000” would’ve worked better for the point I wanted to convey.
I had the intuition that there are more (aspiring) novelists than competitive game players, but on reflection, I’m not sure that’s correct.
I think the AI history for chess is somewhat unusual compared to the games where AI made headlines more recently because AI spent a lot longer within the range of human chess professionals. We can try to tell various stories about why that is. On the “hard takeoff” side of arguments, maybe chess is particularly suited for AI and maybe humans including Kasparov simply weren’t that good before chess AI helped them understand better strategies. On the “slow(er) takeoff” side, maybe the progress in Go or poker or Diplomacy looks more rapid mostly because there was a hardware overhang and researchers didn’t bother to put a lot of effort into these games before it became clear that they can beat human experts.
Great points! I think “top-1,000” would’ve worked better for the point I wanted to convey.
I had the intuition that there are more (aspiring) novelists than competitive game players, but on reflection, I’m not sure that’s correct.
I think the AI history for chess is somewhat unusual compared to the games where AI made headlines more recently because AI spent a lot longer within the range of human chess professionals. We can try to tell various stories about why that is. On the “hard takeoff” side of arguments, maybe chess is particularly suited for AI and maybe humans including Kasparov simply weren’t that good before chess AI helped them understand better strategies. On the “slow(er) takeoff” side, maybe the progress in Go or poker or Diplomacy looks more rapid mostly because there was a hardware overhang and researchers didn’t bother to put a lot of effort into these games before it became clear that they can beat human experts.