remove Peter Wildeford’s launch codes from the list of valid launch codes for both this forum and LessWrong. Reason: he clearly does not understand that this precommitment is unlikely to deter any of the ‘trusted’ LW users to press the button (see this David Mannheim’s comment and discussion below)
evaluate our method of chosing ‘trusted users’. We may want to put specific users that take dangerous actions like these on a black list for future instances of Petrov Day.
I would ask how users are chosen, but I imagine that making that knowledge more available increasing the information risk it will be misused by nefarious actors.
I have also used my strong downvote capability to reduce the signal of Peter’s message. I hereby apologize for any harm outside of this game (Peter’s total karma), but I saw no other way.
I motion to
remove Peter Wildeford’s launch codes from the list of valid launch codes for both this forum and LessWrong. Reason: he clearly does not understand that this precommitment is unlikely to deter any of the ‘trusted’ LW users to press the button (see this David Mannheim’s comment and discussion below)
evaluate our method of chosing ‘trusted users’. We may want to put specific users that take dangerous actions like these on a black list for future instances of Petrov Day.
I would ask how users are chosen, but I imagine that making that knowledge more available increasing the information risk it will be misused by nefarious actors.
Retracting my comment because it’s unclear what kind of event (game, ritual, experiment) this is.
That seems harsh.
I think this just gets back to what the game is.
If it’s a game, I think what Peter did was fun and cool.
If it’s a ritual, then yeah maybe it was irresponsible (maybe not I don’t know).
Personally, it made me think about precommitments, which seems good, so I’m glad he did it.
Yeah, my comments should be read as [in-game] comments, not as [ritual] comments, and I all mean it in good nature!
Damn, seeing the social complexity of this event with the uncertainty about what it is quickly made it feel more like a social minefield than a game.
Yeah I actually thought you were legit mad at me rather than just in-game strategizing, so that’s +1 to this game being unnecessarily stressful.
Thanks for clarifying.
Oops! Sorry Peter, not my intention at all!
Haha it’s ok!
Hopefully we can actually play a game version sometime.
I have also used my strong downvote capability to reduce the signal of Peter’s message. I hereby apologize for any harm outside of this game (Peter’s total karma), but I saw no other way.
You could upvote something else I said ;)
I think this is an excellent contribution to the forum: strong upvote! ;)