I’m the Executive Director at Effective Giving Quest, a fundraising org at the intersection of EA and gaming. I also am an Organizer of WikiProject Effective Altruism, where we coordinate effective altruism related articles on Wikipedia, and am a moderator of r/EffectiveAltruism, the main EA subreddit with 20,000 members. Most of my history with EA is through my service at Animal Charity Evaluators from 2012–2022; I helped influence ACE’s formation in 2012 and became the 2nd paid employee in 2013 as Director of Communications. Between 2019–2022, I served as Secretary on ACE’s Board of Directors.
I’ve been involved with the EA movement since 2011, well before the phrase “effective altruism” was coined. I hope to continue being a part of the movement for many years to come.
You can learn more about me through my personal blog at ericherboso.org. I also have a profile up on the EA Hub.
There was good reason back then to believe that overpopulation was a real problem whose time would come relatively soon. If it wasn’t for technological breakthroughs with dwarf wheat and IR8 rice variants, spearheaded by Norman Borlaug and others, our population would have seriously passed our ability to grow food by this point—the so-called Malthusian trap.
Using overpopulation as an example here would be akin to using something like global climate change as an example in the present, if it turns out that a technological breakthrough in the next 5-10 years completely obviates the need for us to be careful about greenhouse gas release in the future.
Because of this, I don’t think overpopulation as a cause area would make for the best example that you’re trying to make here.